In the Shadow of Titans
The Gods of the Pantheon
There are many gods worshipped in this world. The following are simply the principal gods of the old empire, whose worship is still continued today. They are largely benevolent gods, espousing what is good in this world and how one should carry himself.
Solemaeus, The Sun God, Bringer of Life
The Chief of the gods, Solemaeus is depicted as a man in his late fifties with white hair, clad in a golden robe and a haloed head. He is one of the most worshipped gods in Morinar. A supporter and creator of many good things, he is a staunch opponent of all evils. Solemaeus’s clerics are well received everywhere. Bards and rangers can also be found among his followers.
His clerics teach that Solemaeus is a benevolent chieftain of the god who drives the sun in his fiery chariot across the sky, bringing warmth and comfort to all. Solemaeus also has many martial aspects as his more zealous followers teach that that very same light can also be used to banish the dark. They bring down his wrath through mace and flame upon evil wherever it may be found. Solemaeus also encourages balance in life, for just as the sun scourges away darkness, it also sheds nourishing light down upon the people.
Solemaeus’s clerics favour yellow garb, trimmed white. They are primarily nurturers and protectors, but they are always ready to fight the good fight if needed. Many often travel around, spreading the teachings of Solemaeus to far off villages and ministering to their needs.
Temples and shrines to Solemaeus often feature tall arched windows to better let in the light. They also tend to be built primarily from marble, with many courtyards and solariums. They all have a massive flame as part of the altar.
Aquillon, God of Justice, Lord of Battle
A son of Solemaeus and Malia, he is depicted in murals as a middle aged man in plate, with a bird of prey in one hand and the scales of judgement in the other. He is the principle god of warriors, and nearly all military institutions have a shrine to him in some way shape or form. Many courthouses and guard posts also maintain shrines to him for he too is also a god of justice.
Aquillon’s teachings seek to impose order upon the world through a series of commandments and laws. He expects his followers uphold the letter of the law, and bring justice to those who were wronged. While he is not personally does not favour good or evil he tends to favour good. Additionally he also expects his warrior followers to train incessantly and obey all battlefield etiquette. Of his followers in the legal system he expects unswerving balance and fairness in their judgements.
Clerics of Aquillon tend to favour well cut utilitarian garb. They are stern and uncompromising individuals. They frequently wander the width and breadth of Morinar in an attempt to bring criminals to justice and often times serve as judge, jury, and executioner for many communities that lack courts.
Temples of Aquillon tend to be squat militaristic buildings that can double up as fortresses. Shrines to Aquillon tend to be simple in design, with weapon and armour racks off to the side for soldier’s offerings. There is almost always a book of law occupying the central pulpit.
Malia, Goddess of Death, The Stern Lady
Betrothed to Solemaeus, Malia rules over death and the afterlife. She is portrayed in murals as a tall regal woman clad in a grey gown, blue-black hair and wearing a mask. She is a demanding deity who asks for the utmost obedience from her followers, for the noble dead must be treated with the utmost respect.
Malia teaches that death is naught but part of the great cycle of life and that it is not something to be feared but embraced. She admonishes her followers to respect all the dead regardless of station. Majority of her holy books encompass the proper treatment of the dead and the funerary rites of all the people of Morinar.
The clerics of Malia are garbed in all grey, and don pale death masks so nought but their eyes can be seen. There is often a skull motif somewhere on their clothing or accessories. They are often found tending graveyards or other such places. They often travel throughout Morinar, ministering to the needs of the people, despite being relatively shunned for their association with death.
Temples and Shrines to Malia tend to be made of simple stone, and found in graveyards and the like. They also tend to contain many rooms dedicated to funerary lore, and rooms that prepare the dead for burial. Skull embellishments are also quite common.
Mannus, God of Magic, The Wise Sage
Mannus is the god overseeing the realm of magic, and was created by a backlash of power which released magic into the world. Born of the pure energies which make up all the magics in the world. Mannus rarely takes up any physical form but when he does, it is usually in the form of a wizened old man, in robes of purple bearing a mage’s staff.
Mannus teaches that the advancement of magic is paramount to all else. He emphasized strict neutrality which his followers obey as best they can, a policy that earns them few friends. However the few followers he has are often respected for the breadth of knowledge they possess and the advice they give.
The clerics of Mannus dress in robes of purple. His followers are usually found sheltered away in their temples and laboratories researching and formulating new principles of magic. They also actively create and repair magical items, including weapons and armour. Clerics of Mannus usually travel only to recover some form of esoteric lore, to gather rare items, or recovering magical items.
The Temples and shrines of Mannus tend to be richly decorated. Large repositories of books are stored in these temples and no two share a similar library. However the one commonality that they all have is that each altar has a central spell book, in which all clerics that have visited the altar have scribed a spell in, as well as temples having various wings dedicated to research or item creation.
Agria, Goddess of Fields and Fertility
Daughter of Solemaeus and Malia, Agria is depicted as a blonde haired woman in humble, dirt stained peasant’s garb. After Solemaeus, Agria is the most worshipped of the pantheon and her clerics receive an equal if not better welcome in most villages than Solemaeus’s clerics; for Agria is the patron deity of the common people who toil in their fields.
Clerics of Agria teach that it is through mercy and kindness that the best of humanity is shown. Followers of Agria are always encouraged to band together and help each other out as much as they can. Additionally Agria teaches that all are valued, no matter their station, for how does the noble knight eat without the serf to farm for him, and how is the serf protected if the knight does not do the fighting on his behalf?
The clergy of Agria are perhaps the most proliferate of all the pantheon’s clerics. They are often clad in rough homespun clothes and travel from village to village tending and assisting to those in need. Usually they assist in farms or tending to the health of the people, but it is not uncommon for the clerics of Agria to don war garb and march into battle as field medics also.
The Temples of Agria are the simplest around. Road side shrines and small temples often take the form of simple clay huts. In larger temples flowers tend to be the most common decoration that is used. Also larger temples tend to also function as storehouses and granaries, dispensing food as needed in hard times and helping out those who are unable to feed themselves. Many charities are also run from the temples of Agria.
Altanus, God of the Deep woods, Master of Rangers
Altanus is the spouse of Agria. His domains are the deep forests and hidden glades, and as such many of his primary followers are rangers and foresters. He is depicted as a craggy faced man swathed in a cloak of leaves and branches.
The teachings of Altanus are often communicated through simple woodsman’s adages. Respecting nature, and taking only what is necessary are often key teachings. Altanus fervently opposes aberrations and evil befouling his forests, and as such often demands them to be cleansed, but the forests are deep and not every nook and cranny can always be cleansed of evil.
The clergy of Altanus, are usually garbed in simple foresters and ranger garb while on the roads. In the larger temples however they often prefer robes in shades of green. It is rare however, that clerics are in attendance in the large cities, for they prefer the outdoors, and the presence of the forest. They are sometimes found pursuing those who seek to take shelter in the deep woods to evade retribution.
The temples and shrines of Altanus, are often found in the edges of forests or in groves of trees. The temples in cities tend to have small clusters of trees in open court yards. They also tend to have large amounts of maps and bestiaries of the world.
Profectus, God of Roads, Patron god of Travellers and Adventurers
Profectus is often depicted as a wandering youth with fair skin, a spring in his step and cherubic smile. He tends clad in a worn, travel stained cloak, but other depictions of him include simple tunics and breeches of stained linens. Originally favouring thieving tricksters, Profectus was condemned to wander for all eternity by his father Solemaeus, for tricking Malia into copulating with a bull. Now his primary followers include wanderers of every stripe, as they beseech him to watch over them on their travels.
The teachings of Profectus are quite similar in style to those of Altanus. Being a relatively disgraced god, he has no set book of teachings but instead has his followers preach simple road logic. Additionally, many attempt to emulate him and relieve him of his punishment as best as they can by walking the roads of the world, aiding travellers in need wherever they may be found.
Clerics of Profectus dress in well used travel stained clothing. They are most commonly found on the road treading the way and emulating their god as best as they can. This means that the clerics in attendance at temples and shrines vary greatly from month to month depending on whether or not there is a cleric on site, or if he has moved on, or if another cleric has taken temporary residence. As such many of the people of Morinar offer food and drink to these wandering clerics to assist them on their way, or for the aid they may render them.
Temples and shrines to Profectus tend to be a simple affair, and often vary greatly in their state of repair. The larger temples and shrines tend to have libraries which include many books and maps on locales, and peoples, and environments. The central altar in these places has a small shelf lining it in which vials and vials of earth from various locations are collected; offerings from the wandering clerics to their god.
Vaedus, God of Strength, The Brawler
Vaedus was born from a union between a tricked Malia and a bull. He is most often depicted as a massive ruddy and muscular bull-headed man. Being shunned from the outset, he strives to prove his worth by being as heroic as he can be, doing the right thing with all of his heart, law and consequences be damned. While he has earned the ire of Aquillon by doing so he has also earned a grudging respect from the rest of the gods. Additionally he encourages physical challenges of all sorts as a way to test and temper oneself.
Vaedus actively encourages using physical challenges and non lethal sports as a way for his followers to settle disputes. His teachings say that the strong should lead the weak, and should always fight for what is right, regardless of the rule of law. Besides encouraging physical challenges, Vaedus also encourages that his followers seek out and confront the evils just as he did. This is so that they too may have their souls and skills tempered and prove that a good heart and stout steel can overcome the evils of the world and their past.
Clerics of Vaedus tend to be mountainous men, strong of arm and large of girth. They are all fighters, and leaders. They often see to physical training in military institutions and organise athletic competitions in larger cities. They also tend to wear horned masks in a simulacrum of their god.
Temples and shrines to Vaedus are most often found in training institutions and larger villages. They frequently include many rooms to store weapons and places to train. Additionally many larger temples tend to also be connected to athletic fields in which initiates can often be seen training regularly at.